Highlights

Games

Call of Duty series
Producer
Black Ops Cold War (Treyarch)
Warzone (Infinity Ward, Raven)
Modern Warfare (Infinity Ward)

Unreleased title
Associate producer
Defiant Development

Experimental projects

Wizlets
Horned Llama
Narrative designer

Enthymema
Jury Award (Winner)
Audience Award (Honourable Mention)
Serenity Forge Game Jam
Exhibited at Contours
Exhibited at Queerness and Games

More experimental games available here.


Games criticism

Pride Week: Seven important lessons toward greater LGBT+ inclusivity
Eurogamer
27 June 2020

I have previously written for Hyper Online, PC PowerPlay, Impulse Gamer, FemHype, Remeshed, PlayWrite, Clever Game Pun, and more. My first published games article was in August, 2014.

Unfortunately, as is the nature of games journalism, many of these websites have since dissolved. If you are interested in reading my work, please get in touch.


Books and book chapters

Games as Texts:
A Practical Application of Textual Analysis to Games

with Dakoda Barker
CRC Press | 2020

Cooperative Gaming:
Diversity in the Games Industry and How to Cultivate Inclusion

with Jessica Zammit
CRC Press | 2020

'Diversity in Games: How and Why?'
Chapter in The Digital Gaming Handbook
Edited by Roberto Dillon
CRC Press | 2020


Papers and proceedings

'Feminist and Furious: Diversity Work(ers) Against Game Studies of Empire!'
with Cody Mejeur and Mahli-Ann Butt
Games and Culture

'Establishing a Language of Diversity: Preliminary Findings'
with Jess Zammit
Digital Games Research Association Australia conference 2019

'Reflecting on Representation: Facilitating Nuanced Discussions of Diversity'
with Dakoda Barker
Digital Games Research Association Australia conference 2019

'Teacher as Game Master: Using Tabletop Role-Playing Games in the Classroom'
with Michael Smith
Digital Games Research Association Australia conference 2019

'Accessible Icebreakers: Designing a Requirement-based Taxonomy'
with Jess Gates
Digital Games Research Association Australia conference 2019

'Categories of representation: Improving the discussion and depiction of diversity'
Special Issue: Identity, politics, and writing
TEXT Journal

'Smashing the heteropatriarchy: Representations of queerness in reimagined fairy tales'
Vol 22 No 2
TEXT Journal

'Connecting player and character agency in videogames'
Special Issue: Writing and Gaming
TEXT Journal

'Impossible Identities: The Limitations of Character Creation Systems'
with Dakoda Barker and Jessica Zammit
Digital Games Research Association conference 2017

'Representations of Queer Identity in Games from 2013–2015'
with Adrienne Shaw and Jessica Zammit
Digital Games Research Association conference 2017

'Moving beyond the self: How blog posts can inspire narratives of representation'
Authorised Theft:
Refereed conference papers of the 21st Annual AAWP Conference

'Using Twine as a Therapeutic Writing Tool
for Creating Serious Games
'
with Katryna Starks and Dakoda Barker
Serious Games
Springer International Publishing

'Does Nature Writing Successfully Breach the
Nature Culture Divide?
'
University of the Sunshine Coast Journal of Arts and Business
Volume Two, Issue Two

More of my academic work is available via Google Scholar and Academia.edu.


Presentations and lectures

'Studio Support: How Do They Do It?'
Games Connect Asia Pacific
Virtual | October 2020

'Tarot (as part of Lectio Divina with Vanessa)'
Summer with Harry Potter and the Sacred Text
Virtual | July 2020

'Why Every Game is Political or How Diversity Can Help You Make Better Games'
Ludicious - Zurich Game Festival
Virtual | July 2020

'Harry Potter and the Lessons in Production and Leadership'
New Zealand Game Developers Conference
Wellington, New Zealand | September 2019

'Queerly Represent Me: We Made Ridiculous Mistakes So You Don't Have To'
with Jess Zammit and Dakoda Barker
Freeplay Independent Games Festival
Melbourne, Australia | May 2019

'Establishing a Language of Diversity: Preliminary Findings'
with Jess Zammit
Digital Games Research Association Australia Conference (Program)
Sydney, Australia | February 2019

'Reflecting on Representation: Facilitating Nuanced Discussions of Diversity'
with Dakoda Barker
Digital Games Research Association Australia Conference (Program)
Sydney, Australia | February 2019

'What we think of diversity'
with Jess Zammit
Freeplay Independent Games Festival
Melbourne, Australia | May 2018

'Designing Ethical Interfaces: Mixing the web's accessibility with games' potential for inclusiveness'
with John Kane
Games Connect Asia Pacific
Melbourne, Australia | October 2017

'Playersexuality and plurisexuality in videogames'
AlterConf (speaker page)
Melbourne, Australia | September 2017

'Representations of Queer Identity in Games from 2013–2015'
with Adrienne Shaw and Jessica Zammit
Digital Games Research Association Conference (Program)
Melbourne, Australia | July 2017

'Impossible Identities: The Limitations of Character Creation Systems'
with Dakoda Barker and Jessica Zammit
Digital Games Research Association Conference (Program)
Melbourne, Australia | July 2017

'Making the LGBTQ Game Archive and Queerly Represent Me Database'
with Adrienne Shaw, Evan Lauteria, and Christopher Persaud
Queerness and Games Conference
Los Angeles (via distance) | April 2017

'Moving Beyond the Self:
How Blog Posts Can Inspire Narratives of Representation
'
Australasian Association of Writing Programs Conference
Canberra, Australia | November 2016

'I Exist: Improving the Representation of Queer
Perspectives in Videogames
'
Digital Games Research Association of Australia Conference (Program)
Melbourne, Australia | November 2016
Also featured on PlayNicePlayNow (PN2)

'Using Twine as a Therapeutic Writing Tool
for Creating Serious Games
'
with Katryna Starks and Dakoda Barker
Joint Conference on Serious Games (Program)
Brisbane, Australia | September 2016


Panels and chats

'Pride Hangout with Sledgehammer Games and IGDA'
Virtual | June 2020

'LGBTQ+ and Broader Queer Community Roundtable (Presented by IGDA)'
Game Developers Conference
San Francisco, USA | March 2019

Diversity Lunch
CHIPlay 2018

What kind of year has it been?
with Jess Zammit and Alice Clarke
PAX Aus 2018

Queerly Represent Me is Representing You
with Jess Zammit, Dakoda Barker, Jess Gates, and Charlie Francis Cassidy
PAX Aus 2018

Games are for Everyone: The Accessibility Panel
with John Kane, Giselle Rosman, Tiger Bailey, Torbjorn Van Hees, and Jess Gates
PAX Aus 2017

Queer Your Tabletop
with Brit Snaggel, Sye Robertson, Lois Spangler, and Lee Flores
PAX Aus 2017

2017 State of Queer in Games
with Ashton McAllan, Saf Davidson, Charlie Francis Cassidy, Jess Zammit, and David Hollingworth
PAX Aus 2017

Alice Madness Returns… Returns
with Ken Wong, Ben Kerslake, Matthew Razzano, and Jerry Verhoeven
PAX Aus 2017

Are We Having Fun? Playing Games Critically
with Rami Ismail, Dakoda Barker, David Hollingworth, and Jess Zammit
PAX Aus 2017

Queerly Represent Me and the Underrepresented
with Jess Zammit, Charlie Francis Cassidy, Saf Wander, and David Hollingworth
GX Australia 2017
Summary available here
Video available here

Building Better Gamers
with Ashton McAllan, Adam Koebel, Tanya DePass, Dr Jennifer Hazel, and Mavis Chan
GX Australia 2017
Video available here

'How to Queerly Rep it in your game'
#ResistJam workshop
Online | February, 2017
Text version

Nanojam 2.0: Live Game Design
with Jason Imms, Maize Wallin, Leonie Yue, Rami Ismail, and Kris Straub
PAX Aus 2016
Twitch stream (2:46:20)

Heroes Like Us: Representation of Queer Identity in Games
with Wren Brier, David Hollingworth, Ashton McAllan, and Jess Zammit
PAX Aus 2016

Redefining Games: Prepare for Unforeseen Consequences
with Steven O'Donnell (Bajo), Dakoda Barker, and Mic Black
Epic Diem 2015

Sick Heroes: Exploring Representations of Illness in Games
with Jennifer Hazel, Jane Cocks, Katryna Starks, and Dakoda Barker
PAX Aus 2015
Summary on PlayWrite

Rocket League: Community Building in Competitive Games
with Stacia Grooby, Dakoda Barker, and Ben Rolfe
PAX Aus 2015


Interviews

Special guest on Episode 58 of Game Hugs, with Jason Imms.

Interviewed for an Information Age spotlight on diversity in videogames.

Interviewed for the Contours exhibition in Melbourne, August 2017.

USC media release includes an interview about Enthymema and the Serenity Forge Game Jam. Available here. Also published by My Sunshine Coast and Noosa Today.


Awards

Featured on GameIndustry.biz Game Changers list in 2020. Profile available here.

Winner of the University of the Sunshine Coast's Inclusion Award in 2020.

Finalist (top 4) for the Queensland Young Achiever awards in the online category in 2019 and 2020. Video montage available here.

Featured on the 2019 InGames Gender Equality list, with a profile available here.

Nominated for the University of the Sunshine Coast's Outstanding Alumni of the Year Awards in 2017, 2018, and 2019.

Featured on the MCV Pacific 30 under 30 list in 2016, 2017, and 2018.

Featured on the 2017 MCV Women in Games list, 'The Gamechangers', with a profile available here.

Advocacy

Finalist for the Hero Award in the Australia LGBTI Awards 2019.

Nominated for Hero Award, the Journalism Award, and the Student / LGBTI Rising Star Award in the Australian LGBTI Awards 2018.

Finalist for the 'Campaigner' and 'Trail Blazer' awards in the 2017 Women in Games awards, presented by Xbox.

Nominated for Journalist of the Year in the Australian LGBTI Awards 2017.

Awarded #25 on the LOTL Powerlist 2016.

Game development

Won the Jury Award and received an honourable mention for the Audience Award in the Serenity Forge game jam with Enthymema. See Enthymema's press page for more information.

Education

Won the 'Bending the Blending' award (with course coordinator Colleen Stieler-Hunt) for blended teaching techniques in SGD100 at the University of the Sunshine Coast.

Won the USC Advance Award for Advancing the Student Experience as part of the Student Success Team at the University of the Sunshine Coast.

Awarded a Faculty Commendation for Academic Excellence upon graduating from undergraduate study in 2015.


Miscellaneous

Assessor for ESA Foundation scholarships in 2020.

External assessor for Screen Queensland and Film Victoria on games funding, and Arts Queensland on arts funding. Game industry advisor for Jobs Queensland. (2018 – 2020)

Judge for the Freeplay Awards 2020.

Judge for the Australian Game Developer Awards 2017.

Board member for Sunshine Coast Game Jam (SunJam) 2017–2018.

Mentor of #Tasjam in January 2017.

Curated @TwkLGBTQ rotation twitter account from 1 January 2017 to 7 January 2017.

SelfCare_Bot (a Twitter bot I designed to tweet self-care tips and affirmations every hour) was mentioned by Brie Code in this Killscreen article, in an article on CheckPoint, and on Remeshed. The bot was also discussed during an episode of Jupi Plays Indie Games (8:10).

Judge of #RainbowJam16 game jam, with profile available here.

Work

Producer
August 2019 – present
Sledgehammer Games

Managing director
May 2016 – present
Queerly Represent Me

Co-chair
Nov 2018 – present
IGDA LGBTQ+ special interest group

Associate producer
Nov 2018 – July 2019
Defiant Development

Generalist (contract)
Jan 2014 – July 2019
Experienced in working as a writer, editor, tutor, speaker, consultant, producer, and game design generalist on a contract basis.

Sessional tutor
Feb 2016 – Nov 2018
University of the Sunshine Coast
I worked on the Bachelor of Serious Games as a course coordinator, course developer, and lecturer. Topics included interactive narrative, game design, and game-based learning, and game analysis.


Study

Doctor of Creative Arts (DCA): Written communication
2018
University of the Sunshine Coast

Bachelor of Education (Secondary)
2014
University of the Sunshine Coast

Bachelor of Arts (English/SoSE)
2014
University of the Sunshine Coast


Find out more on LinkedIn.