Featured article:

Horizon Zero Dawn
was made for me

There's something beautiful that happens when you and a game just *click*.

The first time I watched Wicked (the musical), it was a treat from my mum: I was a musical theatre kid and I’d listened to that soundtrack obsessively for months, so she flew us down to Melbourne and I finally learned the narrative that stitched those incredible songs together. From the opening notes of the second last number, tears began to stream down my face, not because the content was particularly emotional, but because I knew the experience was nearly over.

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Featured game:


Enthymema is a personal experience designed to be displayed as an art installation. The game encourages you to self-reflect and carry your thoughts and choices with you after the game experience ends. Self-reflection and decision making can help us maintain our physical, mental, and emotional health and wellbeing. On 16 August, 2016, Enthymema won the Jury Award and received an honourable mention for the Audience Award in the Serenity Forge Game Jam. You can share your experience on social media using #enthymema.


I have been playing videogames since I was a kid, and before that I was cheering my dad through quests in Might and Magic and campaigns in Age of Empires. Videogames have always been a part of my life, so it's no wonder I started writing for them and about them. Videogames have incredible storytelling potential, and I love to analyse these stories as well as try my hand at creating my own.

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Awards and Publications

My games criticism and reviews have been featured on such websites as Hyper Online, PC PowerPlay, Impulse Gamer, FemHype, and PlayWrite.

See full list here »

Queerly Represent Me

I have developed and maintain a database about the representation of sexuality, gender, and relationships in games, titled 'Queerly Represent Me'.

Visit QueerlyRepresent.Me »

Game development

Check out my games, experiments, game objects, and digital toys on itch.io.


Listen to me chat about my experience in the games industry (as of late-2017) on my episode of the Game Hugs podcast!