Featured academic work:

I Exist: Improving the Representation of Queer Perspectives in Videogames

This conference presentation was given at the Digital Games Research Association of Australia 'Tensions' conference in November, 2016.

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Featured games criticism:

Women in games - Sexuality, empowerment, and... vaginas

Why are we allowed to be titillated by women in games, but not actually talk about their own sexuality?

In games, the sexuality of women is typically used as a way of titillating an audience and is often depicted in a way that is for those who are sexually attracted to women rather than for a woman’s own pleasure or empowerment. Over-sexualised women often feature as side characters in triple-A games, the importance of their presence derived more from their jiggle physics than their ability to drive the action or plot.

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There's nothing like studying English literature at university to make it impossible to mindlessly enjoy a book, movie, television show, videogame, or just everyday life ever again. After spending years analysing texts, I can't resist analysing everything that I consume. In addition to academic papers and conferences, my non-fiction work is a collection of my observations about media and the world, as well as articles about the writing craft.

Awards and Publications

My academic work, games criticism, reviews, writing craft articles, and miscellaneous non-fiction writing can be found all over the internet and in print.

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Writing Craft Blog

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